5/27 - Onboard The X-Ang (7) - 2:00 min. - End Of Lv. 21


5/27 - Onboard The X-Ang (7) - 2:00 min.

  • Same as Room 3, but rises to same level as Room 6 from LV. 18
  • Alpha Slime Spider/X-Ang Crew Hyrbid (MT - ST) 
    • Primarily attacks with its multiple appendages. 
    • Knows 4 Table I Spells.
    • More intelligent than previous enemies, attempting to activate X-Ang’s warp tech to escape. Punks see them hunkered over slime-covered electronics. 
  • RBE door to the S.
  • If Punks defeat Alpha, they find the creature successfully activated warp tech, but according to Yuki, must reach LV. 18, Area 1––where the party started, to teleport out.  
  • Depending on past actions, appx. less than a minute until detonation. Ship is quickly breaking apart. 
  • If Punks make it to original starting point, a bright pink energy bubble envelops party and warps them to ?
  • X-Ang explodes––sending debris adrift in the cosmos. 

**END OF LEVEL 21**

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